Glitchface!





You know sometimes mistakes bring great surprises. There's one thing about motion graphics that I just am disappointed to not see in the field yet (well not entirely true: see the genius that is :David O'Reilly)

I was cleaning the mesh of a blendshape that was attached to a original bind pose, and since the the cleaned mesh had less vertices than the original it was connected to... this happened!

it kinda looks like what Two-Face from batman would look like in a modernized updated version in the future... wouldn't that be neat? as if Batman Beyond had a two face, where the new Harvey Dent was trying to stop a hacker of sorts (instead of the mob in a Chemical Plant) and was in some sort of tech firm, and half his body gets electronically digitized!

(next thing you know it happens.... )
 

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